GameStop Reports First Quarter 2015 Results
Diluted EPS increases 15% year-over-year; exceeds high-end of
guidance by
Same store sales increase 8.6% driven by 10% growth in new software sales
Non-GAAP digital receipts grow 17%
The following table summarizes the first quarter results for fiscal 2015 and 2014 (in millions, except per share amounts):
Quarter Ended | ||||||||||
May 2, 2015 | May 3, 2014 | Change | ||||||||
Revenues | $2,060.6 | $1,996.3 | 3.2% | |||||||
Same store sales | 8.6% | 5.8% | ||||||||
Operating income | $123.9 | $105.9 | 17.0% | |||||||
Net income | $73.8 | $68.0 | 8.5% | |||||||
Diluted EPS | $0.68 | $0.59 | 15.3% | |||||||
Q1 2015 Financial Summary
Total global sales rose 3.2% to
Consolidated comparable store sales increased 8.6% (+9.1% in the U.S.
and +6.9% internationally), led by double digit same store sales
increases in
Non-GAAP digital receipts increased 17.2% (a 23.3% increase in constant
currency) to
Sales in the mobile and consumer electronics category rose 33.9% (a
34.6% increase in constant currency) to
Net earnings exceeded the high-end of guidance, increasing 8.5% to
Capital Allocation Update
During the first quarter of 2015, the company repurchased 1.19 million
shares at an average price of
GameStop’s board of directors also declared a quarterly cash dividend of
Earnings Guidance
For the second quarter of fiscal 2015,
For fiscal year 2015, the company is raising its previously announced
full year diluted earnings per share guidance range from
Note: Guidance only includes the effect of the shares repurchased through the first quarter of 2015.
Conference Call Information
A conference call with GameStop Corp.’s management is scheduled for
About
General information about
Non-GAAP Measures
As a supplement to our financial results presented in accordance with
U.S. generally accepted accounting principles (GAAP),
Safe Harbor
This press release contains forward-looking statements within the
meaning of the Private Securities Litigation Reform Act of 1995. Such
statements may include, but are not limited to, the outlook for the
second quarter and fiscal 2015, future financial and operating results,
projected store openings, the company's plans, objectives, expectations
and intentions, and other statements that are not historical facts. Such
statements are based upon the current beliefs and expectations of
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GameStop Corp. |
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Condensed Consolidated Statements of Operations |
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(in millions, except per share data) | |||||||||||
(unaudited) | |||||||||||
13 weeks | 13 weeks | ||||||||||
ended | ended | ||||||||||
May 2, 2015 | May 3, 2014 | ||||||||||
Net sales | $ | 2,060.6 | $ | 1,996.3 | |||||||
Cost of sales | 1,421.6 | 1,369.9 | |||||||||
Gross profit | 639.0 | 626.4 | |||||||||
Selling, general and administrative | |||||||||||
expenses | 479.3 | 481.0 | |||||||||
Depreciation and amortization | 35.8 | 39.5 | |||||||||
Operating earnings | 123.9 | 105.9 | |||||||||
Interest expense, net | 5.4 | 0.6 | |||||||||
Earnings before income tax expense | 118.5 | 105.3 | |||||||||
Income tax expense | 44.7 | 37.3 | |||||||||
Net income | $ | 73.8 | $ | 68.0 | |||||||
Net income per common share: | |||||||||||
Basic | $ | 0.68 | $ | 0.59 | |||||||
Diluted | $ | 0.68 | $ | 0.59 | |||||||
Dividends per common share | $ | 0.36 | $ | 0.33 | |||||||
Weighted average common shares | |||||||||||
outstanding: | |||||||||||
Basic | 107.8 | 115.1 | |||||||||
Diluted | 108.4 | 115.9 | |||||||||
Percentage of Net Sales: |
|||||||||||
Net sales | 100.0 | % | 100.0 | % | |||||||
Cost of sales | 69.0 | % | 68.6 | % | |||||||
Gross profit | 31.0 | % | 31.4 | % | |||||||
Selling, general and administrative | |||||||||||
expenses | 23.3 | % | 24.1 | % | |||||||
Depreciation and amortization | 1.7 | % | 2.0 | % | |||||||
Operating earnings | 6.0 | % | 5.3 | % | |||||||
Interest expense, net | 0.2 | % | 0.0 | % | |||||||
Earnings before income tax expense | 5.8 | % | 5.3 | % | |||||||
Income tax expense | 2.2 | % | 1.9 | % | |||||||
Net income | 3.6 | % | 3.4 | % | |||||||
GameStop Corp. |
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Condensed Consolidated Balance Sheets | |||||||||
(in millions) | |||||||||
(unaudited) | |||||||||
May 2, | May 3, | ||||||||
2015 | 2014 | ||||||||
ASSETS: | |||||||||
Current assets: |
|
||||||||
Cash and cash equivalents | $ | 369.8 | $ | 208.9 | |||||
Receivables, net | 99.5 | 86.0 | |||||||
Merchandise inventories, net | 1,076.7 | 1,200.1 | |||||||
Prepaid expenses and other current assets | 145.2 | 90.2 | |||||||
Deferred income taxes | 65.6 | 57.2 | |||||||
Total current assets | 1,756.8 | 1,642.4 | |||||||
Property and equipment: | |||||||||
Land | 18.5 | 21.0 | |||||||
Buildings & leasehold improvements | 617.6 | 620.8 | |||||||
Fixtures and equipment | 903.9 | 852.3 | |||||||
Total property and equipment | 1,540.0 | 1,494.1 | |||||||
Less accumulated depreciation and amortization | 1,091.8 | 1,029.8 | |||||||
Net property and equipment | 448.2 | 464.3 | |||||||
Goodwill | 1,393.1 | 1,422.7 | |||||||
Other noncurrent assets | 348.5 | 278.1 | |||||||
Total assets | $ | 3,946.6 | $ | 3,807.5 | |||||
LIABILITIES AND STOCKHOLDERS' EQUITY: | |||||||||
Current liabilities: | |||||||||
Accounts payable | $ | 585.1 | $ | 612.3 | |||||
Accrued liabilities | 709.2 | 717.3 | |||||||
Income taxes payable | 49.3 | 17.2 | |||||||
Notes payable | 2.1 | 77.7 | |||||||
Total current liabilities | 1,345.7 | 1,424.5 | |||||||
Other long-term liabilities | 178.2 | 114.9 | |||||||
Long-term debt | 350.0 | 0.9 | |||||||
Total liabilities | 1,873.9 | 1,540.3 | |||||||
Stockholders' equity | 2,072.7 | 2,267.2 | |||||||
Total liabilities and stockholders' equity | $ | 3,946.6 | $ | 3,807.5 | |||||
GameStop Corp. | |||||||||||||||||
Schedule I | |||||||||||||||||
Sales Mix | |||||||||||||||||
(unaudited) | |||||||||||||||||
13 Weeks Ended | 13 Weeks Ended | ||||||||||||||||
May 2, 2015 | May 3, 2014 | ||||||||||||||||
Net | Percent | Net | Percent | ||||||||||||||
Sales | of Total | Sales | of Total | ||||||||||||||
Net Sales (in millions): | |||||||||||||||||
New video game hardware | $ | 439.7 | 21.3 | % | $ | 438.0 | 21.9 | % | |||||||||
New video game software | 613.6 | 29.8 | % | 559.9 | 28.0 | % | |||||||||||
Pre-owned and value video game products | 582.4 | 28.3 | % | 602.9 | 30.2 | % | |||||||||||
Video game accessories | 150.5 | 7.3 | % | 145.1 | 7.3 | % | |||||||||||
Digital | 46.0 | 2.2 | % | 56.1 | 2.8 | % | |||||||||||
Mobile and consumer electronics | 136.8 | 6.6 | % | 102.2 | 5.1 | % | |||||||||||
Other | 91.6 | 4.5 | % | 92.1 | 4.7 | % | |||||||||||
Total | $ | 2,060.6 | 100.0 | % | $ | 1,996.3 | 100.0 | % | |||||||||
Schedule II | |||||||||||||||||
Gross Profit Mix | |||||||||||||||||
(unaudited) | |||||||||||||||||
13 Weeks Ended | 13 Weeks Ended | ||||||||||||||||
May 2, 2015 | May 3, 2014 | ||||||||||||||||
Gross | Gross | ||||||||||||||||
Gross | Profit | Gross | Profit | ||||||||||||||
Profit | Percent | Profit | Percent | ||||||||||||||
Gross Profit (in millions): | |||||||||||||||||
New video game hardware | $ | 37.2 | 8.5 | % | $ | 44.7 | 10.2 | % | |||||||||
New video game software | 138.7 | 22.6 | % | 127.2 | 22.7 | % | |||||||||||
Pre-owned and value video game products | 286.0 | 49.1 | % | 298.4 | 49.5 | % | |||||||||||
Video game accessories | 55.8 | 37.1 | % | 55.0 | 37.9 | % | |||||||||||
Digital | 35.4 | 77.0 | % | 35.8 | 63.8 | % | |||||||||||
Mobile and consumer electronics | 54.5 | 39.8 | % | 37.0 | 36.2 | % | |||||||||||
Other | 31.4 | 34.3 | % | 28.3 | 30.7 | % | |||||||||||
Total | $ | 639.0 | 31.0 | % | $ | 626.4 | 31.4 | % |
View source version on businesswire.com: http://www.businesswire.com/news/home/20150528006466/en/
Source:
Matt Hodges
Vice President, Public and Investor Relations
GameStop
Corp.
(817) 424-2130