GameStop Reports Sales and Earnings for Fiscal 2014 and Provides 2015 Outlook
New software sales increased 6% during Q4
Digital receipts increased 41% in Q4; Reach $948 million for full year
Full year earnings per share grew 16%
GRAPEVINE, Texas--(BUSINESS WIRE)--Mar. 26, 2015-- GameStop Corp. (NYSE: GME), a global family of specialty retail brands that makes the most popular technologies affordable and simple, today reported sales and earnings for the fourth quarter and fiscal year ended Jan. 31, 2015.
Paul Raines, chief executive officer, stated, “2014 was a year of continued growth, diversification and expansion of the GameStop family of specialty retail brands. In our core video game business, we achieved our highest market share in history with 28% share of next-generation hardware, 46% share of next-generation software and an estimated 42% share of downloadable content. Meanwhile, our Technology Brands segment exceeded expectations, contributing 5% to our operating income and to our highest-ever annual gross margin of 29.9%, as we rapidly expanded the footprint of our AT&T wireless and Apple retail businesses. Together, core gaming and Technology Brands drove an 8% growth in operating earnings and 16% earnings per share growth. For 2015, we are focused on maintaining and growing market share in physical and digital gaming and, based on their superior returns, expanding our portfolio of Technology Brands by 350 to 550 stores.”
Fourth Quarter Results
Total global sales for the fourth quarter of 2014 were $3.48 billion, a
5.6% decrease (a 2.8% decrease in constant currency) compared to $3.68
billion in the prior year quarter as mobile and consumer electronics and
new software growth was offset by a decrease in new hardware sales.
Non-GAAP digital receipts increased 41.4% to
During the quarter, the company recorded charges of
Excluding the net benefit, GameStop’s adjusted net earnings for the
fourth quarter were $235.5 million compared to adjusted net earnings of
A reconciliation of non-GAAP adjusted net income to GAAP net income is included with this release (Schedule III).
Fiscal 2014 Results
For fiscal year 2014, total global sales were
Highlights of fiscal 2014 include:
- New hardware sales growth of 17.3%
-
Non-GAAP digital receipts increased 30.8% year-over-year to
$947.9 million , or$216.3 million of sales on a GAAP basis - The mobile and consumer electronics category increased 70.8%, led by Spring Mobile expansion
- Pre-owned and value products grew 2.6% despite an 11% decline in new video game software sales
GameStop’s fiscal 2014 net earnings were
Capital Allocation Update
During the fourth quarter of 2014, the company repurchased 1.63 million
shares at an average price of
For fiscal 2015, through
On
On
2015 Outlook
First Quarter |
Fiscal Year 2015 |
|||||
Total Sales | -2.0% to 1.0% | -1.0% to 4.0% | ||||
Comparable Store Sales | 2.5% to 5.5% | 1.0% to 6.0% | ||||
Depreciation & Amortization Expense (in millions) | $36.0 to $37.0 | $155.0 to $160.0 | ||||
Income Tax Rate | 36.5% to 37.5% | 36.5% to 37.5% | ||||
Operating Margin | 5.0% to 5.5% | 6.5% to 7.0% | ||||
Net Income (in millions) | $58.0 to $65.0 | $392.0 to $415.0 | ||||
Weighted Average Shares Outstanding | 109,000,000 | 109,000,000 | ||||
Diluted Earnings per Share | $0.53 to $0.60 | $3.60 to $3.80 | ||||
Capital Expenditures (in millions) | $150.0 to $170.0 | |||||
In 2015,
Note: The guidance only includes the effect of the shares purchased
fiscal year-to-date from the existing
Conference Call Information
A conference call with GameStop Corp.’s management is scheduled for
About
General information about
Non-GAAP Measures
As a supplement to our financial results presented in accordance with
U.S. generally accepted accounting principles (GAAP),
Safe Harbor
This press release contains forward-looking statements within the
meaning of the Private Securities Litigation Reform Act of 1995. Such
statements may include, but are not limited to, the outlook for the
first quarter and fiscal 2015, future financial and operating results,
projected store openings, the company's plans, objectives, expectations
and intentions, and other statements that are not historical facts. Such
statements are based upon the current beliefs and expectations of
GameStop Corp. | ||||||||
Condensed Consolidated Statements of Operations | ||||||||
(in millions, except per share data) | ||||||||
(unaudited) | ||||||||
13 weeks | 13 weeks | |||||||
ended | ended | |||||||
Jan 31, 2015 | Feb 1, 2014 | |||||||
Net sales | $ | 3,476.1 | $ | 3,683.8 | ||||
Cost of sales | 2,499.7 | 2,680.8 | ||||||
Gross profit | 976.4 | 1,003.0 | ||||||
Selling, general and administrative | ||||||||
expenses | 550.3 | 573.1 | ||||||
Depreciation and amortization | 38.0 | 42.8 | ||||||
Goodwill impairments | - | 10.2 | ||||||
Asset impairment charges | 2.2 | 18.5 | ||||||
Operating earnings | 385.9 | 358.4 | ||||||
Interest expense, net | 5.2 | 1.8 | ||||||
Earnings before income tax expense | 380.7 | 356.6 | ||||||
Income tax expense | 136.6 | 136.1 | ||||||
Net income | $ | 244.1 | $ | 220.5 | ||||
Net income per common share: | ||||||||
Basic | $ | 2.25 | $ | 1.91 | ||||
Diluted | $ | 2.23 | $ | 1.89 | ||||
Dividends per common share | $ | 0.33 | $ | 0.275 | ||||
Weighted average common shares | ||||||||
outstanding: | ||||||||
Basic | 108.4 | 115.7 | ||||||
Diluted | 109.5 | 116.9 | ||||||
Percentage of Net Sales: |
||||||||
Net sales | 100.0 | % | 100.0 | % | ||||
Cost of sales | 71.9 | % | 72.8 | % | ||||
Gross profit | 28.1 | % | 27.2 | % | ||||
Selling, general and administrative | ||||||||
expenses | 15.8 | % | 15.5 | % | ||||
Depreciation and amortization | 1.1 | % | 1.2 | % | ||||
Goodwill impairments | 0.0 | % | 0.3 | % | ||||
Asset impairment charges | 0.1 | % | 0.5 | % | ||||
Operating earnings | 11.1 | % | 9.7 | % | ||||
Interest expense, net | 0.2 | % | 0.0 | % | ||||
Earnings before income tax expense | 10.9 | % | 9.7 | % | ||||
Income tax expense | 3.9 | % | 3.7 | % | ||||
Net income | 7.0 | % | 6.0 | % |
GameStop Corp. | ||||||||
Condensed Consolidated Statements of Operations | ||||||||
(in millions, except per share data) | ||||||||
(unaudited) | ||||||||
52 weeks | 52 weeks | |||||||
ended | ended | |||||||
Jan 31, 2015 | Feb 1, 2014 | |||||||
Net sales | $ | 9,296.0 | $ | 9,039.5 | ||||
Cost of sales | 6,520.1 | 6,378.4 | ||||||
Gross profit | 2,775.9 | 2,661.1 | ||||||
Selling, general and administrative | ||||||||
expenses | 2,001.0 | 1,892.4 | ||||||
Depreciation and amortization | 154.4 | 166.5 | ||||||
Goodwill impairments | - | 10.2 | ||||||
Asset impairment charges | 2.2 | 18.5 | ||||||
Operating earnings | 618.3 | 573.5 | ||||||
Interest expense, net | 10.0 | 4.7 | ||||||
Earnings before income tax expense | 608.3 | 568.8 | ||||||
Income tax expense | 215.2 | 214.6 | ||||||
Net income | $ | 393.1 | $ | 354.2 | ||||
Net income per common share: | ||||||||
Basic | $ | 3.50 | $ | 3.02 | ||||
Diluted | $ | 3.47 | $ | 2.99 | ||||
Dividends per common share | $ | 1.32 | $ | 1.10 | ||||
Weighted average common shares | ||||||||
outstanding: | ||||||||
Basic | 112.2 | 117.2 | ||||||
Diluted | 113.2 | 118.4 | ||||||
Percentage of Net Sales: |
||||||||
Net sales | 100.0 | % | 100.0 | % | ||||
Cost of sales | 70.1 | % | 70.6 | % | ||||
Gross profit | 29.9 | % | 29.4 | % | ||||
Selling, general and administrative | ||||||||
expenses | 21.6 | % | 21.0 | % | ||||
Depreciation and amortization | 1.7 | % | 1.8 | % | ||||
Goodwill impairments | 0.0 | % | 0.1 | % | ||||
Asset impairment charges | 0.0 | % | 0.2 | % | ||||
Operating earnings | 6.6 | % | 6.3 | % | ||||
Interest expense, net | 0.1 | % | 0.0 | % | ||||
Earnings before income tax expense | 6.5 | % | 6.3 | % | ||||
Income tax expense | 2.3 | % | 2.4 | % | ||||
Net income | 4.2 | % | 3.9 | % |
GameStop Corp. | ||||||||
Condensed Consolidated Balance Sheets | ||||||||
(in millions) | ||||||||
(unaudited) | ||||||||
January 31, | February 1, | |||||||
2015 | 2014 | |||||||
ASSETS: | ||||||||
Current assets: | ||||||||
Cash and cash equivalents | $ | 610.1 | $ | 536.2 | ||||
Receivables, net | 113.5 | 84.4 | ||||||
Merchandise inventories, net | 1,144.8 | 1,198.9 | ||||||
Prepaid expenses and other current assets | 128.5 | 78.4 | ||||||
Deferred income taxes | 65.6 | 51.7 | ||||||
Total current assets | 2,062.5 | 1,949.6 | ||||||
Property and equipment: | ||||||||
Land | 18.3 | 20.4 | ||||||
Buildings & leasehold improvements | 609.2 | 609.6 | ||||||
Fixtures and equipment | 888.2 | 841.8 | ||||||
Total property and equipment | 1,515.7 | 1,471.8 | ||||||
Less accumulated depreciation and amortization | 1,061.5 | 995.6 | ||||||
Net property and equipment | 454.2 | 476.2 | ||||||
Goodwill | 1,390.4 | 1,414.7 | ||||||
Other noncurrent assets | 339.2 | 250.9 | ||||||
Total assets | $ | 4,246.3 | $ | 4,091.4 | ||||
LIABILITIES AND STOCKHOLDERS' EQUITY: | ||||||||
Current liabilities: | ||||||||
Accounts payable | $ | 815.6 | $ | 783.9 | ||||
Accrued liabilities | 803.6 | 861.7 | ||||||
Income taxes payable | 15.4 | 78.0 | ||||||
Notes payable | 5.1 | 2.4 | ||||||
Total current liabilities | 1,639.7 | 1,726.0 | ||||||
Other long-term liabilities | 188.3 | 112.4 | ||||||
Long-term debt | 350.6 | 1.6 | ||||||
Total liabilities | 2,178.6 | 1,840.0 | ||||||
Stockholders' equity | 2,067.7 | 2,251.4 | ||||||
Total liabilities and stockholders' equity | $ | 4,246.3 | $ | 4,091.4 |
GameStop Corp. | ||||||||||||
Schedule I | ||||||||||||
Sales Mix | ||||||||||||
(unaudited) | ||||||||||||
13 Weeks Ended | 13 Weeks Ended | |||||||||||
Jan. 31, 2015 | Feb. 1, 2014 | |||||||||||
Net | Percent | Net | Percent | |||||||||
Sales | of Total | Sales | of Total | |||||||||
Net Sales (in millions): | ||||||||||||
New video game hardware | $ | 808.8 | 23.3 | % | $ | 1,158.6 | 31.5 | % | ||||
New video game software | 1,288.5 | 37.1 | % | 1,214.7 | 33.0 | % | ||||||
Pre-owned and value video game products | 729.0 | 21.0 | % | 741.9 | 20.1 | % | ||||||
Video game accessories | 268.4 | 7.7 | % | 244.2 | 6.6 | % | ||||||
Digital | 53.0 | 1.5 | % | 66.1 | 1.8 | % | ||||||
Mobile and consumer electronics | 178.5 | 5.1 | % | 136.1 | 3.7 | % | ||||||
Other | 149.9 | 4.3 | % | 122.2 | 3.3 | % | ||||||
Total | $ | 3,476.1 | 100.0 | % | $ | 3,683.8 | 100.0 | % | ||||
52 Weeks Ended | 52 Weeks Ended | |||||||||||
Jan. 31, 2015 | Feb. 1, 2014 | |||||||||||
Net | Percent | Net | Percent | |||||||||
Sales | of Total | Sales | of Total | |||||||||
Net Sales (in millions): | ||||||||||||
New video game hardware |
$ |
2,028.7 | 21.8 | % |
$ |
1,730.0 | 19.1 | % | ||||
New video game software | 3,089.0 | 33.2 | % | 3,480.9 | 38.5 | % | ||||||
Pre-owned and value video game products | 2,389.3 | 25.7 | % | 2,329.8 | 25.8 | % | ||||||
Video game accessories | 653.6 | 7.1 | % | 560.6 | 6.2 | % | ||||||
Digital | 216.3 | 2.3 | % | 217.7 | 2.4 | % | ||||||
Mobile and consumer electronics | 518.8 | 5.6 | % | 303.7 | 3.4 | % | ||||||
Other | 400.3 | 4.3 | % | 416.8 | 4.6 | % | ||||||
Total | $ | 9,296.0 | 100.0 | % | $ | 9,039.5 | 100.0 | % | ||||
Schedule II | ||||||||||||
Gross Profit Mix | ||||||||||||
(unaudited) | ||||||||||||
13 Weeks Ended | 13 Weeks Ended | |||||||||||
Jan. 31, 2015 | Feb. 1, 2014 | |||||||||||
Gross | Gross | |||||||||||
Gross | Profit | Gross | Profit | |||||||||
Profit | Percent | Profit | Percent | |||||||||
Gross Profit (in millions): | ||||||||||||
New video game hardware | $ | 72.0 | 8.9 | % | $ | 127.0 | 11.0 | % | ||||
New video game software | 301.3 | 23.4 | % | 309.1 | 25.4 | % | ||||||
Pre-owned and value video game products | 348.0 | 47.7 | % | 355.9 | 48.0 | % | ||||||
Video game accessories | 99.3 | 37.0 | % | 94.2 | 38.6 | % | ||||||
Digital | 47.0 | 88.7 | % | 45.0 | 68.1 | % | ||||||
Mobile and consumer electronics | 58.6 | 32.8 | % | 26.9 | 19.8 | % | ||||||
Other | 50.2 | 33.5 | % | 44.9 | 36.7 | % | ||||||
Total | $ | 976.4 | 28.1 | % | $ | 1,003.0 | 27.2 | % | ||||
52 Weeks Ended | 52 Weeks Ended | |||||||||||
Jan. 31, 2015 | Feb. 1, 2014 | |||||||||||
Gross | Gross | |||||||||||
Gross | Profit | Gross | Profit | |||||||||
Profit | Percent | Profit | Percent | |||||||||
Gross Profit (in millions): | ||||||||||||
New video game hardware | $ | 196.6 | 9.7 | % | $ | 176.5 | 10.2 | % | ||||
New video game software | 716.9 | 23.2 | % | 805.3 | 23.1 | % | ||||||
Pre-owned and value video game products | 1,146.3 | 48.0 | % | 1,093.9 | 47.0 | % | ||||||
Video game accessories | 246.1 | 37.7 | % | 220.5 | 39.3 | % | ||||||
Digital | 152.0 | 70.3 | % | 149.2 | 68.5 | % | ||||||
Mobile and consumer electronics | 186.7 | 36.0 | % | 65.1 | 21.4 | % | ||||||
Other | 131.3 | 32.8 | % | 150.6 | 36.1 | % | ||||||
Total | $ | 2,775.9 | 29.9 | % | $ | 2,661.1 | 29.4 | % |
GameStop Corp. |
Schedule III |
(in millions) |
(unaudited) |
Non-GAAP results
The following table reconciles the company's net income and earnings per share as presented in its unaudited Consolidated Statements of Operations and prepared in accordance with Generally Accepted Accounting Principles ("GAAP") to its non-GAAP net income and earnings per share, which excludes the effects of asset impairments.
13 Weeks Ended | 13 Weeks Ended | 52 Weeks Ended | 52 Weeks Ended | ||||||||||||||||||
Jan. 31, 2015 | Feb. 1, 2014 | Jan. 31, 2015 | Feb. 1, 2014 | ||||||||||||||||||
GAAP Net Income | $ | 244.1 | $ | 220.5 | $ | 393.1 | $ | 354.2 | |||||||||||||
Business divestitures | 0.9 | - | 14.8 | - | |||||||||||||||||
Tax benefit | (11.0 | ) | - | (17.0 | ) | - | |||||||||||||||
Goodwill impairments | - | 10.2 | - | 10.2 | |||||||||||||||||
Intangible asset impairments | 0.2 | 1.3 | 0.2 | 1.3 | |||||||||||||||||
Property, equipment & other asset impairments | 1.3 | 11.3 | 1.3 | 11.3 | |||||||||||||||||
Change in customer liabilities | - | (20.9 | ) | - | (20.9 | ) | |||||||||||||||
Non-GAAP Net Income | $ | 235.5 | $ | 222.4 | $ | 392.4 | $ | 356.1 | |||||||||||||
Non-GAAP earnings per share | |||||||||||||||||||||
Basic | $ | 2.17 | $ | 1.92 | $ | 3.50 | $ | 3.04 | |||||||||||||
Diluted | $ | 2.15 | $ | 1.90 | $ | 3.47 | $ | 3.01 | |||||||||||||
Number of shares used in non-GAAP calculation | |||||||||||||||||||||
Basic | 108.4 | 115.7 | 112.2 | 117.2 | |||||||||||||||||
Diluted | 109.5 | 116.9 | 113.2 | 118.4 |
Source:
Matt Hodges
Vice President,
Public and Investor Relations
GameStop
Corp.
(817) 424-2130