Social Responsibility

GameStop Gives

At GME, the communities we serve are the backbone of our business. For this reason, we extend support beyond the four walls of our stores to improve the lives of families of our guests and associates.

It’s our vision to use gaming, technology and geek fanaticism for “The Power of Good” by supporting key nonprofit partners that passionately improve youth wellbeing and create inclusive, responsible communities through fund raising, ongoing volunteerism and sustainability efforts.

We primarily support the Make-A-Wish Foundation, Autism Speaks and Children’s Miracle Network through various in-store donation campaigns and associate volunteerism. Our family of GameStop associates continue to give back in the communities in which we live, work and play, and we also make sure we take care of our own GameStop family through the Gamer Fund Employee Assistance Program.

Current Sustainability Efforts
Beyond our giving power, we also concentrate on reducing our impact to the environment. GameStop has a very unique and robust refurbishment and recycling program that results in significant amounts of e-waste being kept out of landfills. Through our trade-in program, we take in software (CDs) and electronic devices and accessories that are otherwise destined for landfills and either refurbish or recycle them. In 2018 alone, through our U.S. refurbishment center, GameStop refurbished over 5 million pieces of software (CDs) and over 3 million consumer electronic devices, and recycled over 2.7 million pounds of e-waste that could not be refurbished by cleaning, repairing or reselling the refurbished products in our different retail channels.

In addition to our significant refurbishment and recycling efforts, GameStop has also undertaken and intends to continue to undertake sustainability efforts that will reduce our carbon footprint. Since 2009, we have partnered with Engie Insight (formerly Ecova) to measure our scope 1 and 2 emissions for our domestic videogame stores and our administrative and logistics facilities. In 2017, our total emissions (MT CO2e) were 82,157 and our emissions intensity (MT CO2e by store) was 20.14. From our baseline year of 2009 to 2017, our total emissions dropped approximately 35% and, more importantly, our emissions intensity dropped more than 24%. While some of the total emissions reduction is due to a fluid real estate portfolio, the emissions intensity reduction has been driven by intentional changes in GameStop’s energy strategy.

We currently have an energy manager that serves as a dedicated resource for our energy management and emissions reduction initiatives and continue to look for ways to further reduce our carbon footprint. Recent initiatives include:

  • • Launching a store facing sustainability program, Power to the Planet that has driven significant changes to store consumption behavior and promoted awareness of GameStop’s sustainability goals;
  • • Offering our customers the option of receiving digital rather than paper receipts;
  • • Implementing a paper reduction program to reduce unnecessary printing in stores;
  • • Retrofitting fluorescent lighting with LEDs in over 2,100 stores, which has reduced energy consumption in those stores by as much as 30%;
  • • Instituting a program to purchase Renewable Energy Credits in some markets – a program we expect to expand as part of our commitment to reduce our carbon footprint.  
 

Our expectation is that centralized oversight and administration of our energy management and emissions reduction efforts and our recent sustainability initiatives will yield additional gains in this area. Our progress to date in this area has given us the confidence to explore the possibility of whether, in line with the global shift to a low carbon economy, Game Stop could be a carbon neutral company by the mid-century.

To learn more about GameStop’s corporate mission, please read our Charitable Giving Guidelines.

maw2

READ MORE ›

Children’s Miracle Network Hospitals

READ MORE ›

Autism speaks

READ MORE ›

call of duty

READ MORE ›

gamer fund

READ MORE ›