Business | News from GameStop

Business

  • 08/27/15

    Adjusted diluted EPS increases 41% year-over-year (9% on a GAAP basis); exceeds high end of guidance by $0.06

    Same store sales increase 8.1%

    Gross margin rate increases 110 basis points

    GRAPEVINE, Texas--(BUSINESS WIRE)--GameStop Corp. (NYSE: GME), a global family of specialty retail brands that makes the most popular technologies affordable and simple, today reported sales and earnings for the second quarter ended August 1, 2015. Paul Raines, chief executive officer, stated, “Results for the second quarter again exceeded our expectations, reflecting the mix of sales in our market-leading video game business and the continuing success of our diversifiedmore...
  • 08/25/15
    GRAPEVINE, Texas--(BUSINESS WIRE)--GameStop, a family of specialty retail brands that makes the most popular technologies affordable and simple, revealed today that fans attending the GameStop EXPO 2015 will be able to purchase exclusive collectibles and other limited edition items from the ThinkGeek “store on the floor”. On Wednesday, September 2 at the Sands EXPO and Convention Center in Las Vegas, Nevada, the GameStop EXPO will host a 70’ X 60’ ThinkGeek store, filled withmore...
  • 08/18/15
    GRAPEVINE, Texas--(BUSINESS WIRE)--GameStop, a family of specialty retail brands that makes the most popular technologies affordable and simple, revealed today the list of celebrities and special guests attending the GameStop Expo 2015. Fans attending the GameStop event on Wednesday, September 2, at the Sands Expo and Convention Center in Las Vegas, are sure to have an unforgettable experience through participating in one of the many gaming tournaments, or taking selfies with andmore...
  • 08/17/15

    92 percent of gamers own video game disks they no longer play, yet postpone purchasing new games for financial reasons

    Inactivity keeps 55 percent of gamers from trading in used games for cash or credit; GameStop gave motivated gaming fans more than $1 billion in trade credit in 2014

    GRAPEVINE, Texas--(BUSINESS WIRE)--According to a recent study by GameStop, a family of specialty retail brands that make the most popular technologies affordable and simple, approximately two in five gamers are leaving upwards of $200 unclaimed by holding on to unused video games, meaning gamers are literally leaving money on the table. The specialty retailer, which in 2014 gave gaming fans more than $1 billion in trade credit, surveyed more than 400 video game enthusiasts tomore...
  • 08/12/15

    Game Informer to Reveal Its October Magazine Cover Live During the Broadcast

    GRAPEVINE, Texas--(BUSINESS WIRE)--GameStop, a family of specialty retail brands that makes the most popular technologies affordable and simple, announced today that it is set to broadcast live for the second year from the annual consumer video game show, GameStop EXPO. Gaming fans that want to catch all the announcements and action, but may not be able to make it to Las Vegas’ Sands Expo & Convention Center on September 2, can watch the event live via Twitch andmore...

Media Contacts

Manager, Public Relations,
Jackie Smith
JackieSmith@GameStop.com
(817) 722-7520

Director, Public Relations
Joey Mooring
JoeyMooring@GameStop.com
(817) 722-7450

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